vassago/Behavior/UnitConvert.cs
adam 7c7793f3b2 send message works!
...messages aren't getting stored, though.
2025-05-29 13:09:57 -04:00

36 lines
1.3 KiB
C#

namespace vassago.Behavior;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using vassago.Models;
[StaticPlz]
public class UnitConvert : Behavior
{
public override string Name => "Unit conversion";
public override string Trigger => "!freedomunits";
public override string Description => "convert between many units.";
public override async Task<bool> ActOn(Message message)
{
var theseMatches = Regex.Matches(message.Content, "\\s(-?[\\d]+\\.?\\d*) ?([^\\d\\s].*) (in|to|as) ([^\\d\\s].*)$", RegexOptions.IgnoreCase);
if (theseMatches != null && theseMatches.Count > 0 && theseMatches[0].Groups != null && theseMatches[0].Groups.Count == 5)
{
decimal asNumeric = 0;
if (decimal.TryParse(theseMatches[0].Groups[1].Value, out asNumeric))
{
Console.WriteLine("let's try and convert...");
Behaver.Instance.SendMessage(message.Channel.Id, Conversion.Converter.Convert(asNumeric, theseMatches[0].Groups[2].Value, theseMatches[0].Groups[4].Value.ToLower()));
return true;
}
Behaver.Instance.SendMessage(message.Channel.Id, "mysteriously semi-parsable");
return true;
}
Behaver.Instance.SendMessage(message.Channel.Id, "unparsable");
return true;
}
}