freedomunits as slash command

This commit is contained in:
Adam R Grey 2023-05-21 14:41:43 -04:00
parent 6022f88997
commit fb9cec3225
5 changed files with 180 additions and 8 deletions

View File

@ -40,7 +40,7 @@ namespace silverworker_discord.Conversion
decimal asNumeric = 0;
if (decimal.TryParse(theseMatches[0].Groups[1].Value, out asNumeric))
{
return actualConvert(asNumeric, theseMatches[0].Groups[2].Value, theseMatches[0].Groups[4].Value.ToLower());
return Convert(asNumeric, theseMatches[0].Groups[2].Value, theseMatches[0].Groups[4].Value.ToLower());
}
return "mysteriously semi-parsable";
}
@ -91,17 +91,17 @@ namespace silverworker_discord.Conversion
}
}
private static string actualConvert(decimal numericTerm, string sourceunit, string destinationUnit)
public static string Convert(decimal numericTerm, string sourceunit, string destinationUnit)
{
var normalizedSourceUnit = normalizeUnit(sourceunit);
if (string.IsNullOrWhiteSpace(normalizedSourceUnit))
{
return $"what's {sourceunit}?";
return $"parse failure: what's {sourceunit}?";
}
var normalizedDestUnit = normalizeUnit(destinationUnit);
if (string.IsNullOrWhiteSpace(normalizedDestUnit))
{
return $"what's {destinationUnit}?";
return $"parse failure: what's {destinationUnit}?";
}
if (normalizedSourceUnit == normalizedDestUnit)
{
@ -134,7 +134,7 @@ namespace silverworker_discord.Conversion
return $"{String.Format("{0:G4}", accumulator)} {normalizedDestUnit}";
}
}
return "no conversion known";
return "dimensional analysis failure - I know those units but can't find a path between them.";
}
private static string normalizeUnit(string unit)
{

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@ -13,6 +13,7 @@ using Newtonsoft.Json;
using System.Text;
using System.Threading;
using System.Diagnostics;
using Discord.Net;
namespace silverworker_discord
{
@ -54,9 +55,6 @@ namespace silverworker_discord
_client.Log += Log;
await _client.LoginAsync(TokenType.Bot, config["token"]);
await _client.StartAsync();
_client.Ready += () => Task.Run(() =>
{
if (!eventsSignedUp)
@ -66,12 +64,19 @@ namespace silverworker_discord
_client.MessageReceived += MessageReceived;
_client.UserJoined += UserJoined;
//_client.ButtonExecuted += MyButtonHandler;
_client.SlashCommandExecuted += SlashCommandsHelper.SlashCommandHandler;
SlashCommandsHelper.Register(_client).GetAwaiter().GetResult();
}
else
{
Console.WriteLine("bot appears to be RE connected, so I'm not going to sign up twice");
}
});
await _client.LoginAsync(TokenType.Bot, config["token"]);
await _client.StartAsync();
// Block this task until the program is closed.
await Task.Delay(-1);
@ -293,6 +298,11 @@ namespace silverworker_discord
didThing = true;
#pragma warning restore 4014
}
// if (didThing == false && mentionedMe && contentWithoutMention.Contains("how long has that been there?"))
// {
// await message.Channel.SendMessageAsync("text", false, null, null, null, null, new ComponentBuilder().WithButton("label", "custom-id").Build());
// didThing = true;
// }
if (didThing == false && mentionedMe && contentWithoutMention.Contains('?'))
{
Console.WriteLine("providing bullshit nonanswer / admitting uselessness");
@ -317,5 +327,15 @@ namespace silverworker_discord
Console.WriteLine($"imma call him {abbreviatedNickname}");
return arg.Guild.DefaultChannel.SendMessageAsync($"oh hey {abbreviatedNickname}- IPLAYTHESEALOFORICHALCOS <:ORICHALCOS:852749196633309194>");
}
private async Task ButtonHandler(SocketMessageComponent component)
{
switch(component.Data.CustomId)
{
case "custom-id":
await component.RespondAsync($"{component.User.Mention}, it's been here the whole time!");
break;
}
}
}
}

149
SlashCommandsHelper.cs Normal file
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@ -0,0 +1,149 @@
namespace silverworker_discord
{
using System;
using System.Linq;
using System.Collections.Generic;
using System.Threading.Tasks;
using Discord.WebSocket;
using Discord.Net;
using Discord;
using Newtonsoft.Json;
public static class SlashCommandsHelper
{
private static List<CommandSetup> slashCommands = new List<CommandSetup>()
{
new CommandSetup(){
Id = "freedomunits",
UpdatedAt = new DateTime(2023, 5, 21, 13, 3, 0),
guild = 825293851110801428,
register = register_FreedomUnits
}
};
public static async Task Register(DiscordSocketClient client)
{
var commandsInContext = await client.GetGlobalApplicationCommandsAsync();
await Register(client, commandsInContext, null);
foreach (var guild in client.Guilds)
{
try
{
await Register(client, await guild.GetApplicationCommandsAsync(), guild);
}
catch (Discord.Net.HttpException ex)
{
Console.Error.WriteLine($"error registering slash commands for guild {guild.Name} (id {guild.Id}) - {ex.Message}");
}
}
}
private static async Task Register(DiscordSocketClient client, IEnumerable<SocketApplicationCommand> commandsInContext, SocketGuild guild)
{
foreach (var existingCommand in commandsInContext)
{
var myVersion = slashCommands.FirstOrDefault(c => c.Id == existingCommand.Name && c.guild == guild?.Id);
if (myVersion == null)
{
Console.WriteLine($"deleting command {existingCommand.Name} - (created at {existingCommand.CreatedAt}, it's in guild {existingCommand.Guild?.Id} while I'm in {guild?.Id})");
await existingCommand.DeleteAsync();
Console.WriteLine("survived");
}
else
{
Console.WriteLine(existingCommand.CreatedAt);
if (myVersion.UpdatedAt > existingCommand.CreatedAt)
{
Console.WriteLine($"overwriting command {existingCommand.Name}");
await myVersion.register(false, client, guild);
Console.WriteLine($"survived");
}
myVersion.alreadyRegistered = true;
}
}
foreach (var remaining in slashCommands.Where(sc => sc.alreadyRegistered == false && sc.guild == guild?.Id))
{
Console.WriteLine($"creating new command {remaining.Id} ({(remaining.guild == null ? "global" : $"for guild {remaining.guild}")})");
await remaining.register(true, client, guild);
Console.WriteLine($"survived");
}
}
private static async Task register_FreedomUnits(bool isNew, DiscordSocketClient client, SocketGuild guild)
{
var builtCommand = new SlashCommandBuilder()
.WithName("freedomunits")
.WithDescription("convert between misc units (currency: iso 4217 code)")
.AddOption("amount", ApplicationCommandOptionType.Number, "source amount", isRequired: true)
.AddOption(new SlashCommandOptionBuilder()
.WithName("src-unit")
.WithDescription("unit converting FROM")
.WithRequired(true)
.WithType(ApplicationCommandOptionType.String))
.AddOption(new SlashCommandOptionBuilder()
.WithName("dest-unit")
.WithDescription("unit converting TO")
.WithRequired(true)
.WithType(ApplicationCommandOptionType.String))
.Build();
try
{
if (guild != null)
{
if (isNew)
await guild.CreateApplicationCommandAsync(builtCommand);
else
await guild.BulkOverwriteApplicationCommandAsync(new ApplicationCommandProperties[] { builtCommand });
}
else
{
if (isNew)
await client.CreateGlobalApplicationCommandAsync(builtCommand);
else
await client.BulkOverwriteGlobalApplicationCommandsAsync(new ApplicationCommandProperties[] { builtCommand });
}
}
catch (HttpException exception)
{
var json = JsonConvert.SerializeObject(exception.Errors, Formatting.Indented);
Console.Error.WriteLine(json);
}
}
public static async Task SlashCommandHandler(SocketSlashCommand command)
{
switch(command.CommandName)
{
case "freedomunits":
try
{
var amt = Convert.ToDecimal((double)(command.Data.Options.First(o => o.Name == "amount").Value));
var src = (string)command.Data.Options.First(o => o.Name == "src-unit").Value;
var dest = (string)command.Data.Options.First(o => o.Name == "dest-unit").Value;
var conversionResult = Conversion.Converter.Convert(amt, src, dest);
await command.RespondAsync($"> {amt} {src} -> {dest}\n{conversionResult}");
}
catch(Exception e)
{
await command.RespondAsync($"error: {e.Message}. aaadam!");
}
break;
default:
await command.RespondAsync($"\\*smiles and nods*\n");
await command.Channel.SendFileAsync($"assets/loud sweating.gif");
Console.Error.WriteLine($"can't understand command name: {command.CommandName}");
break;
}
}
private class CommandSetup
{
public string Id { get; set; }
//the date/time you updated yours IN UTC.
public DateTimeOffset UpdatedAt { get; set; }
public Registration register { get; set; }
public ulong? guild { get; set; }
public bool alreadyRegistered {get;set; } = false;
public delegate Task Registration(bool isNew, DiscordSocketClient client, SocketGuild guild);
}
}
}

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@ -28,6 +28,9 @@
<None Update="assets/conversion.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="assets/loud sweating.gif">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="appsettings.json">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>