scryfall has their own bot, they can handle it

This commit is contained in:
Adam R. Grey 2021-11-17 02:04:34 -05:00
parent bc3e583926
commit 1456d6bda8

View File

@ -94,16 +94,6 @@ namespace silverworker_discord
} }
} }
} }
else if (message.Channel.Id == mtgChannel.Id)
{
Console.WriteLine("magic channel, checking if card search");
var cardSearch = new Regex("\\[([^\\]]+)\\]").Matches(message.Content);
if (cardSearch.Count > 0)
{
Console.WriteLine($"looks like I should search scryfall for {cardSearch[0]}");
scryfallSearch(cardSearch[0].Value, message);
}
}
else else
{ {
//any channel, from a user //any channel, from a user
@ -123,47 +113,6 @@ namespace silverworker_discord
} }
} }
private async void scryfallSearch(string cardName, SocketUserMessage message)
{
try
{
var request = WebRequest.Create("https://api.scryfall.com/cards/named?fuzzy=" + cardName.Replace(' ', '+'));
HttpWebResponse response = request.GetResponse() as HttpWebResponse;
using (var dataStream = new StreamReader(response.GetResponseStream()))
{
string responseFromServer = dataStream.ReadToEnd();
var cardObj = JsonConvert.DeserializeObject<Scryfalltypes.Card>(responseFromServer);
if (cardObj != null)
{
if (cardObj.image_uris.png == null)
{
await mtgChannel.SendMessageAsync("I know that card, but no image.");
}
else
{
using (var cardImgDataStream = WebRequest.Create(cardObj.image_uris.png).GetResponse().GetResponseStream())
{
await mtgChannel.SendFileAsync(cardImgDataStream, $"{cardName}.png");
}
}
}
else
{
Console.WriteLine($"weird 404 searching for card {cardName}");
await mtgChannel.SendMessageAsync("¯\\_(ツ)_/¯");
}
}
}
catch (Exception e)
{
await mtgChannel.SendMessageAsync("¯\\_(ツ)_/¯");
Console.Error.WriteLine("who's fucking idea was it that on 404 you THROW AN EXCEPTION, even though there's a way to read the status code?");
Console.Error.Write(e);
}
}
private async void detiktokify(Uri link, SocketUserMessage message) private async void detiktokify(Uri link, SocketUserMessage message)
{ {
var ytdl = new YoutubeDLSharp.YoutubeDL(); var ytdl = new YoutubeDLSharp.YoutubeDL();