32 lines
1.7 KiB
C#
32 lines
1.7 KiB
C#
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namespace TwitchEventSub.Types.HypeTrain
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{
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public abstract class HypeTrainEvents : Event
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{
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public string id { get; set; } //The Hype Train ID.
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public string broadcaster_user_id { get; set; } //The requested broadcaster ID.
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public string broadcaster_user_login { get; set; } //The requested broadcaster login.
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public string broadcaster_user_name { get; set; } //The requested broadcaster display name.
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public int level { get; set; } //The current level of the Hype Train.
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public int total { get; set; } //Total points contributed to the Hype Train.
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public Contribution top_contributions { get; set; } //The contributors with the most points contributed.
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public string started_at { get; set; } //The time when the Hype Train started.
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}
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public class HypeTrainProgress: HypeTrainEvents
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{
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public int progress { get; set; } //The number of points contributed to the Hype Train at the current level.
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public int goal { get; set; } //The number of points required to reach the next level.
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public Contribution last_contribution { get; set; } //The most recent contribution.
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public string expires_at { get; set; } //The time when the Hype Train expires. The expiration is extended when the Hype Train reaches a new level.
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}
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public class HypeTrainBegin : HypeTrainProgress
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{
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new private int level{get;set;} = 1;
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}
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public class HypeTrainEnd : HypeTrainEvents
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{
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public string ended_at { get; set; } //The time when the Hype Train ended.
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public string cooldown_ends_at { get; set; } //The time when the Hype Train cooldown ends so that the next Hype Train can start.
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}
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}
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