debug yt handler
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16
Program.cs
16
Program.cs
@ -93,6 +93,13 @@ namespace director
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}
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}
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Console.WriteLine("calendars checked");
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#if(DEBUG)
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var psuedo = new Schedulable.Schedulable();
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psuedo.Showtime = DateTime.Now + TimeSpan.FromSeconds(30);
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psuedo.ScedulableType = Schedulable.ScedulableType.YTRelease;
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workQueue.Enqueue(psuedo);
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_signal.Set();
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#endif
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}
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private delegate void schedulableCreate(ref Schedulable.Schedulable creating);
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@ -127,7 +134,8 @@ namespace director
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if (!workQueue.TryDequeue(out todo)) { continue; }
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Console.WriteLine($"threadwork consumes! showtime at {todo.Showtime}; napping until {todo.Showtime - conf.preshowBufferTime}");
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var napLength = (todo.Showtime - conf.preshowBufferTime) - DateTime.Now;
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Console.WriteLine($"threadwork consumes! showtime at {todo.Showtime}; napping until {todo.Showtime - conf.preshowBufferTime} ({napLength})");
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switch(todo.ScedulableType)
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{
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case Schedulable.ScedulableType.TwitchStream:
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@ -137,8 +145,10 @@ namespace director
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Console.WriteLine("it's a yt release");
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break;
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}
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Task.WaitAll(Task.Delay((todo.Showtime - conf.preshowBufferTime) - DateTime.Now));
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Console.WriteLine("time to prep!");
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if(napLength.TotalMinutes > 0)
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{
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Task.WaitAll(Task.Delay(napLength));
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}
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switch (todo.ScedulableType)
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{
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