namespace vassago.Behavior; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using vassago.Models; [StaticPlz] public class WishLuck : Behavior { public override string Name => "wish me luck"; public override string Trigger => "wish me luck"; public override string Description => "wishes you luck"; public override async Task ActOn(Message message) { var toSend = "☘️"; if (Shared.r.Next(20) == 0) { toSend = "\U0001f340";//4-leaf clover } if(message.Channel.EffectivePermissions.ReactionsPossible == true) Behaver.Instance.React(message.Id, toSend); else Behaver.Instance.SendMessage(message.Channel.Id, toSend); return true; } }