namespace vassago.Behavior; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using vassago.Models; public class Gratitude : Behavior { public override string Name => "Gratitude"; public override string Trigger => "thank me"; public override bool ShouldAct(PermissionSettings permissions, Message message) { return Regex.IsMatch(message.Content, "\\bthank (yo)?u\\b", RegexOptions.IgnoreCase) && message.MentionsMe; } public override async Task ActOn(PermissionSettings permissions, Message message) { switch (Shared.r.Next(4)) { case 0: await message.Channel.SendMessage("you're welcome, citizen!"); break; case 1: await message.React("☺"); break; case 2: await message.React("\U0001F607"); //smiling face with halo break; case 3: switch (Shared.r.Next(9)) { case 0: await message.React("❤"); //normal heart, usually rendered red break; case 1: await message.React("\U0001F9E1"); //orange heart break; case 2: await message.React("\U0001F49B"); //yellow heart break; case 3: await message.React("\U0001F49A"); //green heart break; case 4: await message.React("\U0001F499"); //blue heart break; case 5: await message.React("\U0001F49C"); //purple heart break; case 6: await message.React("\U0001F90E"); //brown heart break; case 7: await message.React("\U0001F5A4"); //black heart break; case 8: await message.React("\U0001F90D"); //white heart break; } break; } return true; } }