2023-06-19 01:14:04 -04:00
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namespace vassago.Behavior;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using vassago.Models;
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2023-06-20 21:26:44 -04:00
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[StaticPlz]
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2023-06-19 01:14:04 -04:00
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public class WishLuck : Behavior
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{
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public override string Name => "wish me luck";
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public override string Trigger => "wish me luck";
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public override string Description => "wishes you luck";
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2023-06-19 11:03:06 -04:00
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public override async Task<bool> ActOn(Message message)
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2023-06-19 01:14:04 -04:00
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{
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2023-07-04 13:31:19 -04:00
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var toSend = "☘️";
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2023-06-19 01:14:04 -04:00
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if (Shared.r.Next(20) == 0)
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{
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2023-07-04 13:31:19 -04:00
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toSend = "\U0001f340";//4-leaf clover
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2023-06-19 01:14:04 -04:00
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}
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2023-07-04 13:31:19 -04:00
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if(message.Channel.EffectivePermissions.ReactionsPossible == true)
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await message.React(toSend);
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2023-06-19 01:14:04 -04:00
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else
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2023-07-04 13:31:19 -04:00
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await message.Channel.SendMessage(toSend);
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2023-06-19 01:14:04 -04:00
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return true;
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}
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}
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