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let "oblivion is underappreciated" be its own video
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adam 2025-02-12 09:26:06 -05:00
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@ -30,15 +30,6 @@ morrowind is the greatest game ever. The ending of the words is ALMSIVI.
question: if you only read closed captioning and muted any other game, what noticeable voices would you hear? Going back to RDR2, dutch would definitely be noticeable. "just one more heist! guatemala!"
But if you look at the borderlands movie, and really, most action movies hollywood has been making lately... the characters are generally always "guardians of the galaxy but we don't feel like they're warming up to each other"
also sul-matuul (ashkan of the urshilaku) has a distinct voice, hard to describe
* downward progression in oblivion 1: invisible walls
* downward progression in oblivion 2: faces are all amorphous
* downward progression in oblivion 3: horse armor.
* upward progression in oblivion: mythic dawn storyline
* downward progression in oblivion 4: no mysticism!
* downward progression in oblivion 5: new teleporting is just free fast travel.
* downward progression in oblivion 6: blunt/axe merged
* downward progression in oblivion 7: no flying
* downward* progression in oblivion 7: architecture is regional, irrelevant to history. although admittedly it all looks much nicer.
* water walking, water breathing. in what other game would that matter?
* mid-step oblivion to skyrim: removal of spellcrafting. todd howard: "spellcrafting makes magic feel spreadsheety". fair, but did skyrim deliver on non-spreadsheety magic?
* having to navigate using your FUCKING BRAIN is a good thing. show Bacola Closcious giving directions "go out the front door - not the upper door to the terrace". show that 3rd imperial legion quest where they point you to the ashlander camp.