Update README.md
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@ -60,3 +60,5 @@ I'm not great at mortal kombat. But I have some skill. If I play with people who
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* my hypothetical "quest to 1m gold" file is more or less "solved" - ra'virr restocks his fiend/devil weaponry, sell to creeper for a profit. and JustBackgroundNoise taught us that you can command/frenzy the caldera guild guide to move the mudcrab. or creeper. Or the heart of lorkhan. Is this "cheesing" the game? no, it's chim!
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* possible thesis: you could never remake morrowind because the jank is canonical. Oblivion's engine couldn't handle levitation, and merged blunt and axe weapons. Skyrim got rid of spellcrafting. Morrowind's scrolls of icarian flight are a great moment.
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* on "all you want is full scale" - the most fun fights are when you and your opponent have high speed. see also unreal's Skaarj and Dusk's fight against Jakob
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* chim starts when you want to avoid "cheese" - exploiting the jank. Now you're roleplaying.
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* there's a lot of ways to make the game easy. All of that comes from knowing the game. People like JustBackgroundNoise, and even me, *know the game* to well. *we* are too high level, so our characters rapidly level up.
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