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@ -58,4 +58,5 @@ I'm not great at mortal kombat. But I have some skill. If I play with people who
* more on "stuff to think about while trying to land a hit on a mudcrab" - https://www.youtube.com/watch?v=ZcwMvjwZ2ic at 13:05, musing about the shadowwweave ring * more on "stuff to think about while trying to land a hit on a mudcrab" - https://www.youtube.com/watch?v=ZcwMvjwZ2ic at 13:05, musing about the shadowwweave ring
* https://youtu.be/mY_dL70Z0xY?t=2133 tel vos' architecture shows master aryon believes in the value of collaboration * https://youtu.be/mY_dL70Z0xY?t=2133 tel vos' architecture shows master aryon believes in the value of collaboration
* my hypothetical "quest to 1m gold" file is more or less "solved" - ra'virr restocks his fiend/devil weaponry, sell to creeper for a profit. and JustBackgroundNoise taught us that you can command/frenzy the caldera guild guide to move the mudcrab. or creeper. Or the heart of lorkhan. Is this "cheesing" the game? no, it's chim! * my hypothetical "quest to 1m gold" file is more or less "solved" - ra'virr restocks his fiend/devil weaponry, sell to creeper for a profit. and JustBackgroundNoise taught us that you can command/frenzy the caldera guild guide to move the mudcrab. or creeper. Or the heart of lorkhan. Is this "cheesing" the game? no, it's chim!
* possible thesis: you could never remake morrowind because the jank is canonical. Oblivion's engine couldn't handle levitation, and merged blunt and axe weapons. Skyrim got rid of spellcrafting. Morrowind's scrolls of icarian flight are a great moment. * possible thesis: you could never remake morrowind because the jank is canonical. Oblivion's engine couldn't handle levitation, and merged blunt and axe weapons. Skyrim got rid of spellcrafting. Morrowind's scrolls of icarian flight are a great moment.
* on "all you want is full scale" - the most fun fights are when you and your opponent have high speed. see also unreal's Skaarj and Dusk's fight against Jakob