diff --git a/metadata/cover.png b/metadata/cover.png new file mode 100644 index 0000000..2226523 Binary files /dev/null and b/metadata/cover.png differ diff --git a/metadata/description.txt b/metadata/description.txt new file mode 100644 index 0000000..5d57865 --- /dev/null +++ b/metadata/description.txt @@ -0,0 +1,25 @@ +a pngtuber called me out and now i have to reevaluate my life + +1;https://www.psychologytoday.com/gb/blog/pop-psych/201506/the-morality-guilt; Jess Marczyk Ph.D.; The Morality of Guilt +2;https://www.gog.com/en/game/disco_elysium; ZA/UM; Disco Elysium +3;https://www.youtube.com/watch?v=ljzf8ZBepCM; [yt]/Doom Wolf; Can I beat Dark Souls 3 while only leveling Luck? +4;https://www.youtube.com/watch?v=T6_SWfJxYhA; [yt]/Viva La Dirt League; Grinding skills in The Sims +5;; Denis Villeneuve; Arrival (2016) +6;https://www.youtube.com/watch?v=Pwk5MPE_6zE&t=3062s; [yt]/Jubilee; 1 Christian vs 20 Atheists (ft. Jordan Peterson) | Surrounded +7;ISBN 978-0-465-02656-2; Douglas Hofstadter; Gödel, Escher, Bach: an Eternal Golden Braid +8;https://tube.xy-space.de/w/1W5MrRw6RhjjpRZ8PFSKMp; Project Beefhaving; Dusk: Great +9;https://www.youtube.com/watch?v=17JbQaQoXV0; [yt]/LRRMTG; The Wheel of Precons 2 || Elder Dragon Social Club - Commander Gameplay +10;https://www.youtube.com/watch?v=w8N0nyfZE3E; [yt]/Critical Role; Handbooker Helper: Leveling Up +11;https://www.youtube.com/@SkyMistless; [yt]/SkyMistless; +12;https://www.youtube.com/watch?v=f6rRDv0GfQk; [yt]/SkyMistless; Disco Elysium Characters as Skills Part 1 +13;https://www.youtube.com/watch?v=mQ0hS7l9ckY; [yt]/VSauce; Distortions + + +partially edited by Keeno +the rest by me. website: arg.rip + +peertube quota full :( +also on rumble: https://rumble.com/v72gq1e-facts-and-.html +also on youtube: https://youtu.be/-CpyECppoC4 + +seo: #DiscoElysium #basementdwellergetsDESTROYEDbyfactsandlogic #categorizationmentalmodel diff --git a/metadata/facts and.srt b/metadata/facts and.srt new file mode 100644 index 0000000..89c8fde --- /dev/null +++ b/metadata/facts and.srt @@ -0,0 +1,1133 @@ +1 +00:00:00,400 --> 00:00:04,080 +Let me share a story that admits a blind + +2 +00:00:02,159 --> 00:00:06,000 +spot I've had. But for some background + +3 +00:00:04,080 --> 00:00:08,400 +first, let me share with you a story of + +4 +00:00:06,000 --> 00:00:10,800 +someone else's blind spot. Back in the + +5 +00:00:08,400 --> 00:00:13,120 +before times, when I was less old, the + +6 +00:00:10,800 --> 00:00:15,679 +zeitgeist at the time was worrying about + +7 +00:00:13,120 --> 00:00:18,000 +plastic pollution. Specifically, a big + +8 +00:00:15,679 --> 00:00:19,760 +offender is plastic straws. Like most + +9 +00:00:18,000 --> 00:00:21,920 +forever chemicals, they don't decompose. + +10 +00:00:19,760 --> 00:00:23,519 +They just litter the oceans. Given their + +11 +00:00:21,920 --> 00:00:25,519 +shape and density, they get blown around + +12 +00:00:23,519 --> 00:00:27,920 +by air a lot. So, they tend to + +13 +00:00:25,519 --> 00:00:30,240 +accidentally escape containment efforts. + +14 +00:00:27,920 --> 00:00:32,000 +It's not an ideal situation. I guess + +15 +00:00:30,240 --> 00:00:34,399 +there was a viral video showing how it's + +16 +00:00:32,000 --> 00:00:36,000 +horrific for sea turtles. + +17 +00:00:34,399 --> 00:00:38,000 +This is the background information for + +18 +00:00:36,000 --> 00:00:39,520 +local businesses informing us of how + +19 +00:00:38,000 --> 00:00:42,000 +admirable they are because they switch + +20 +00:00:39,520 --> 00:00:43,520 +from plastic straws to paper. Following + +21 +00:00:42,000 --> 00:00:45,360 +that, there were memes about paper + +22 +00:00:43,520 --> 00:00:47,520 +straws dissolving before people can + +23 +00:00:45,360 --> 00:00:49,200 +finish their drinks. Apparently, some + +24 +00:00:47,520 --> 00:00:51,760 +people order a beverage and stare at it + +25 +00:00:49,200 --> 00:00:53,039 +for multiple hours. I had a friend at + +26 +00:00:51,760 --> 00:00:54,399 +the time who informed me of how much + +27 +00:00:53,039 --> 00:00:56,320 +smarter he was than these people by + +28 +00:00:54,399 --> 00:00:58,879 +realizing you could just not use a + +29 +00:00:56,320 --> 00:01:00,800 +straw. Sure, + +30 +00:00:58,879 --> 00:01:03,520 +but the point of a straw is to work + +31 +00:01:00,800 --> 00:01:06,320 +around ice cubes. Him and his girlfriend + +32 +00:01:03,520 --> 00:01:08,960 +were amused that I wanted to buy metal + +33 +00:01:06,320 --> 00:01:10,880 +drinking straws. In response to their + +34 +00:01:08,960 --> 00:01:12,720 +derision, I said, "Yeah, save the sea + +35 +00:01:10,880 --> 00:01:14,320 +turtles." + +36 +00:01:12,720 --> 00:01:16,240 +My then friend was incredulous that I + +37 +00:01:14,320 --> 00:01:18,400 +would spend money for a cause like this. + +38 +00:01:16,240 --> 00:01:20,000 +I specified, "It's not that I feel bad. + +39 +00:01:18,400 --> 00:01:22,560 +It's that I recognize the moral + +40 +00:01:20,000 --> 00:01:24,880 +obligation." He attempted to correct me + +41 +00:01:22,560 --> 00:01:26,799 +viz a viz my thought process. He said that a + +42 +00:01:24,880 --> 00:01:28,560 +sense of morality is exactly that + +43 +00:01:26,799 --> 00:01:31,119 +feeling of guilt, which he then assured + +44 +00:01:28,560 --> 00:01:33,119 +me I was feeling. At the time, I was + +45 +00:01:31,119 --> 00:01:35,280 +mildly horrified that he couldn't fathom + +46 +00:01:33,119 --> 00:01:36,799 +the difference. The true horror is that + +47 +00:01:35,280 --> 00:01:38,320 +I'm pretty sure most people can't + +48 +00:01:36,799 --> 00:01:40,640 +disentangle these concepts in their + +49 +00:01:38,320 --> 00:01:42,799 +minds. So, once you become desensitized + +50 +00:01:40,640 --> 00:01:45,840 +to the feeling of guilt, there's nothing + +51 +00:01:42,799 --> 00:01:48,000 +left to guide you. Every pretentious + +52 +00:01:45,840 --> 00:01:50,159 +video essayist will eventually talk about + +53 +00:01:48,000 --> 00:01:51,840 +Spec Ops: The Line and/or Disco Elysium + +54 +00:01:50,159 --> 00:01:54,159 +at some point. Now, let me share with + +55 +00:01:51,840 --> 00:01:55,600 +you a story of my own blind spot. When I + +56 +00:01:54,159 --> 00:01:57,360 +first saw the list of skills, I was + +57 +00:01:55,600 --> 00:01:59,360 +immediately drawn to one. I figured, + +58 +00:01:57,360 --> 00:02:01,360 +clearly, it's the best. If the game is + +59 +00:01:59,360 --> 00:02:02,719 +good, surely this one skill will be the + +60 +00:02:01,360 --> 00:02:04,640 +one that matters the most. And with + +61 +00:02:02,719 --> 00:02:07,759 +enough of it, you can compensate for the + +62 +00:02:04,640 --> 00:02:10,800 +rest or render them entirely obsolete. + +63 +00:02:07,759 --> 00:02:12,319 +...other than the physical ones, of course. + +64 +00:02:10,800 --> 00:02:14,319 +Fortunately, I've been able to ask + +65 +00:02:12,319 --> 00:02:16,239 +others. A therapist once told me she + +66 +00:02:14,319 --> 00:02:17,920 +thought that of Empathy. I figured it + +67 +00:02:16,239 --> 00:02:19,440 +was possible she was performing what is + +68 +00:02:17,920 --> 00:02:20,800 +expected of her rather than being + +69 +00:02:19,440 --> 00:02:22,160 +genuine. + +70 +00:02:20,800 --> 00:02:24,800 +Then an artist told me she was + +71 +00:02:22,160 --> 00:02:27,120 +immediately drawn to Inland Empire. + +72 +00:02:24,800 --> 00:02:30,080 +Three data points isn't definitive, but + +73 +00:02:27,120 --> 00:02:32,480 +we can work with it. I hold the thesis. + +74 +00:02:30,080 --> 00:02:35,200 +A person correlates with a signature + +75 +00:02:32,480 --> 00:02:37,360 +skill in Disco Elysium. Much like that one + +76 +00:02:35,200 --> 00:02:40,080 +expired card game has player archetypes + +77 +00:02:37,360 --> 00:02:42,560 +of Spike, Johnny, Timmy, and Vorthos. + +78 +00:02:40,080 --> 00:02:45,200 +There are appreciable differences that a + +79 +00:02:42,560 --> 00:02:46,800 +real person tends to gravitate toward + +80 +00:02:45,200 --> 00:02:49,440 +reflecting their own personality and + +81 +00:02:46,800 --> 00:02:51,519 +perspective on life. If we think of life + +82 +00:02:49,440 --> 00:02:53,840 +as a game where you're the character, + +83 +00:02:51,519 --> 00:02:55,920 +most players seem to have chosen a + +84 +00:02:53,840 --> 00:02:58,000 +signature skill. + +85 +00:02:55,920 --> 00:02:59,519 +Mine is logic, of course. Surely you saw + +86 +00:02:58,000 --> 00:03:01,440 +this coming. It couldn't possibly be + +87 +00:02:59,519 --> 00:03:03,760 +anything else. + +88 +00:03:01,440 --> 00:03:05,519 +But then... maybe you didn't. It's obvious + +89 +00:03:03,760 --> 00:03:08,319 +to me what's happening in my skull, but + +90 +00:03:05,519 --> 00:03:10,319 +I reside here. I don't know how alien + +91 +00:03:08,319 --> 00:03:12,159 +you find it. I've only recently heard + +92 +00:03:10,319 --> 00:03:13,519 +Jordan Peterson argue. + +93 +00:03:12,159 --> 00:03:14,000 +>> How do they regard-How do they regard + +94 +00:03:13,519 --> 00:03:15,120 +Mary? + +95 +00:03:14,000 --> 00:03:17,120 +>> Why are you asking me that? + +96 +00:03:15,120 --> 00:03:19,519 +>> Because you're a Christian. + +97 +00:03:17,120 --> 00:03:21,840 +You say that I haven't claimed that. + +98 +00:03:19,519 --> 00:03:23,599 +>> Irritating sophistry, a style of + +99 +00:03:21,840 --> 00:03:26,080 +so-called debate for those who aren't + +100 +00:03:23,599 --> 00:03:28,800 +seeking to build consensus, just arguing + +101 +00:03:26,080 --> 00:03:32,000 +as a verbal dominance struggle. + +102 +00:03:28,800 --> 00:03:35,680 +My sister argues the same way. She has + +103 +00:03:32,000 --> 00:03:37,680 +one principle, one value: power, for her. + +104 +00:03:35,680 --> 00:03:39,360 +So when she thinks she's constructed an + +105 +00:03:37,680 --> 00:03:41,200 +argument that will put her on top, her + +106 +00:03:39,360 --> 00:03:43,840 +one question is the only question to be + +107 +00:03:41,200 --> 00:03:46,640 +answered, no matter how absurd. + +108 +00:03:43,840 --> 00:03:49,519 +Conversely, if I ask her any question in + +109 +00:03:46,640 --> 00:03:51,360 +the slightest, she refuses to answer. I + +110 +00:03:49,519 --> 00:03:53,040 +swear I could ask her what color the sky + +111 +00:03:51,360 --> 00:03:55,280 +is, and she'd produce a thousand words + +112 +00:03:53,040 --> 00:03:57,120 +of verbal diarrhea, ending with her + +113 +00:03:55,280 --> 00:03:59,200 +getting on her soap box and proclaiming + +114 +00:03:57,120 --> 00:04:01,439 +some cause at me. But at no point would + +115 +00:03:59,200 --> 00:04:02,799 +the word blue come up. There was a time + +116 +00:04:01,439 --> 00:04:05,040 +she recommended me to one of her + +117 +00:04:02,799 --> 00:04:07,280 +business partners. When I asked for + +118 +00:04:05,040 --> 00:04:09,280 +literally any information at all about + +119 +00:04:07,280 --> 00:04:11,920 +this guy, she lectured me on how it's + +120 +00:04:09,280 --> 00:04:15,680 +disrespectful to question her. It's + +121 +00:04:11,920 --> 00:04:18,000 +maddening. There's a meme from tumblr. + +122 +00:04:15,680 --> 00:04:19,840 +Some children's hospital redecorated. + +123 +00:04:18,000 --> 00:04:22,800 +For some reason, they painted the floors + +124 +00:04:19,840 --> 00:04:25,280 +red. It looks like a trail of blood. A + +125 +00:04:22,800 --> 00:04:26,880 +few tumblrinas discussed. + +126 +00:04:25,280 --> 00:04:28,880 +Some talked about the color theory of + +127 +00:04:26,880 --> 00:04:30,320 +red. I imagine for the express purpose + +128 +00:04:28,880 --> 00:04:32,479 +of signaling that they're smarter than + +129 +00:04:30,320 --> 00:04:34,880 +everyone else. I imagine trying to + +130 +00:04:32,479 --> 00:04:37,520 +convince primarily themselves. The rest + +131 +00:04:34,880 --> 00:04:40,479 +told them to open their goddamn eyes, it + +132 +00:04:37,520 --> 00:04:43,680 +looks like a trail of blood. + +133 +00:04:40,479 --> 00:04:46,639 +This is my favorite book. Here's + +134 +00:04:43,680 --> 00:04:49,520 +a bit from it. The list above- that's + +135 +00:04:46,639 --> 00:04:52,160 +this one; a publication, a newspaper, + +136 +00:04:49,520 --> 00:04:53,919 +all the way down to a very specific one. + +137 +00:04:52,160 --> 00:04:56,000 +>> The list above seems to be a hierarchy + +138 +00:04:53,919 --> 00:04:58,240 +of generality. The top being a very + +139 +00:04:56,000 --> 00:05:00,160 +broad conceptual category, the bottom + +140 +00:04:58,240 --> 00:05:02,800 +some very humble particular thing + +141 +00:05:00,160 --> 00:05:04,880 +located in space and time. Our thought + +142 +00:05:02,800 --> 00:05:06,240 +makes use of an ingenious principle + +143 +00:05:04,880 --> 00:05:07,759 +which might be called the prototype + +144 +00:05:06,240 --> 00:05:10,160 +principle. + +145 +00:05:07,759 --> 00:05:13,840 +The most specific event can serve as a + +146 +00:05:10,160 --> 00:05:15,759 +general example of a class of events. + +147 +00:05:13,840 --> 00:05:17,600 +Everyone knows that specific events have + +148 +00:05:15,759 --> 00:05:19,039 +a vividness which imprints them so + +149 +00:05:17,600 --> 00:05:21,280 +strongly on the memory that they can + +150 +00:05:19,039 --> 00:05:23,520 +later be used as models for other events + +151 +00:05:21,280 --> 00:05:25,600 +which are like them in some way. Thus, + +152 +00:05:23,520 --> 00:05:30,759 +in each specific event, there is the + +153 +00:05:25,600 --> 00:05:30,759 +germ of a whole class of similar events. + +154 +00:05:30,800 --> 00:05:34,320 +So, you experience an example, then + +155 +00:05:32,720 --> 00:05:36,160 +distill its traits and refine the + +156 +00:05:34,320 --> 00:05:38,720 +category to something more useful that + +157 +00:05:36,160 --> 00:05:40,080 +better reflects the rest of the world. + +158 +00:05:38,720 --> 00:05:43,840 +This is why I would love to push the + +159 +00:05:40,080 --> 00:05:46,639 +term Wolfendoom for that genre. + +160 +00:05:43,840 --> 00:05:48,720 +Anyway, Disco Elysium. If you're not + +161 +00:05:46,639 --> 00:05:50,639 +familiar, well... turn this video off and + +162 +00:05:48,720 --> 00:05:53,360 +go play it, but a quick rundown of some + +163 +00:05:50,639 --> 00:05:55,360 +relevant information. This is truly a + +164 +00:05:53,360 --> 00:05:57,840 +game where you build a character in a + +165 +00:05:55,360 --> 00:06:00,080 +realistic way. You wake up with amnesia. + +166 +00:05:57,840 --> 00:06:02,639 +It takes a long time to learn your name + +167 +00:06:00,080 --> 00:06:04,240 +(Harry), and your skills are talking to + +168 +00:06:02,639 --> 00:06:06,400 +you as though they're someone else's + +169 +00:06:04,240 --> 00:06:08,560 +voice in your head. They even talk to + +170 +00:06:06,400 --> 00:06:10,880 +each other sometimes. + +171 +00:06:08,560 --> 00:06:14,319 +They all have a personality and dictate + +172 +00:06:10,880 --> 00:06:16,560 +yours. Or rather, the real you chooses + +173 +00:06:14,319 --> 00:06:19,199 +to nurture the ones it's attracted to + +174 +00:06:16,560 --> 00:06:23,039 +initially. Kind of like, "inside you there + +175 +00:06:19,199 --> 00:06:25,840 +are two wolves", but... 24. + +176 +00:06:23,039 --> 00:06:28,080 +>> I'm bursting at the seams. + +177 +00:06:25,840 --> 00:06:30,240 +Meanwhile, ever see a 16 mm film of your treasured + +178 +00:06:28,080 --> 00:06:31,840 +memories burn? That's happening to the + +179 +00:06:30,240 --> 00:06:34,000 +universe. + +180 +00:06:31,840 --> 00:06:35,360 +Let's look at Half Light. The game + +181 +00:06:34,000 --> 00:06:37,680 +describes what it is, your fight- + +182 +00:06:35,360 --> 00:06:39,919 +or-flight response. It describes the sort + +183 +00:06:37,680 --> 00:06:42,000 +of person who really likes it; high- + +184 +00:06:39,919 --> 00:06:44,960 +strung people, shoot now, ask questions + +185 +00:06:42,000 --> 00:06:47,120 +later, etc. What's fascinating about + +186 +00:06:44,960 --> 00:06:51,120 +Disco Elysium is that it has a cynical + +187 +00:06:47,120 --> 00:06:52,960 +view of the concept of a skill. In D&D + +188 +00:06:51,120 --> 00:06:54,560 +or almost every other game that has a + +189 +00:06:52,960 --> 00:06:56,880 +way to increase skills and/or + +190 +00:06:54,560 --> 00:07:00,720 +attributes, if you can raise a skill + +191 +00:06:56,880 --> 00:07:02,960 +from n to n+1, that is better. In + +192 +00:07:00,720 --> 00:07:05,759 +Disco Elysium, there's such a thing as + +193 +00:07:02,960 --> 00:07:08,080 +being too good at a skill. So, + +194 +00:07:05,759 --> 00:07:09,599 +continuing to look at Half Light, if you + +195 +00:07:08,080 --> 00:07:12,000 +don't have enough of it, you don't + +196 +00:07:09,599 --> 00:07:14,800 +really have a survival instinct. But if + +197 +00:07:12,000 --> 00:07:16,560 +you have too much of it, you're living + +198 +00:07:14,800 --> 00:07:20,400 +your entire life right at the boiling + +199 +00:07:16,560 --> 00:07:22,400 +point, which is not ideal either. + +200 +00:07:20,400 --> 00:07:24,240 +Disco Elysium also has lots of items + +201 +00:07:22,400 --> 00:07:26,000 +that give small boosts to these skills + +202 +00:07:24,240 --> 00:07:28,319 +with a description about the item. + +203 +00:07:26,000 --> 00:07:30,880 +Usually also justifying why it affects + +204 +00:07:28,319 --> 00:07:32,639 +your skills. Here's some itchy pants. + +205 +00:07:30,880 --> 00:07:34,639 +Suffering the itchiness all the time + +206 +00:07:32,639 --> 00:07:37,039 +puts you on edge which is a detriment to + +207 +00:07:34,639 --> 00:07:38,880 +your Composure but a benefit to your + +208 +00:07:37,039 --> 00:07:40,960 +Half Light. + +209 +00:07:38,880 --> 00:07:42,720 +Let's take a moment to appreciate that + +210 +00:07:40,960 --> 00:07:45,840 +all the skills have, and I cannot + +211 +00:07:42,720 --> 00:07:48,080 +understate this, *works of art* to + +212 +00:07:45,840 --> 00:07:50,400 +represent them. + +213 +00:07:48,080 --> 00:07:53,759 +Now, let's go meet Cuno. + +214 +00:07:50,400 --> 00:07:55,199 +>> He's almost exquisite in his ugliness, + +215 +00:07:53,759 --> 00:07:57,440 +like a gremlin. + +216 +00:07:55,199 --> 00:07:59,039 +>> This is Cuno, an edgy child + +217 +00:07:57,440 --> 00:08:00,800 +self-medicating for the trauma of his + +218 +00:07:59,039 --> 00:08:02,400 +father's abuse with some kind of + +219 +00:08:00,800 --> 00:08:05,759 +stimulant. + +220 +00:08:02,400 --> 00:08:07,680 +Cuno is the apex of Half Light. It's no + +221 +00:08:05,759 --> 00:08:12,080 +wonder that Harry thinks of Half Light in + +222 +00:08:07,680 --> 00:08:15,280 +terms of being exemplified by Cuno, + +223 +00:08:12,080 --> 00:08:17,440 +or as Hofstadter phrased it, prototyped. And + +224 +00:08:15,280 --> 00:08:19,680 +that's why the portrait for Half Light, + +225 +00:08:17,440 --> 00:08:21,680 +Harry's mental image of the concept, + +226 +00:08:19,680 --> 00:08:24,000 +looks so much like the portrait for + +227 +00:08:21,680 --> 00:08:25,440 +Cuno. Or maybe I should say that the + +228 +00:08:24,000 --> 00:08:27,520 +other way around. But that's been + +229 +00:08:25,440 --> 00:08:29,680 +thoroughly covered already. I'm sure + +230 +00:08:27,520 --> 00:08:32,560 +every Disco fan has noticed this and + +231 +00:08:29,680 --> 00:08:35,519 +told you about it. Enter YouTuber Sky + +232 +00:08:32,560 --> 00:08:38,560 +Mistless. She matches up all of the + +233 +00:08:35,519 --> 00:08:42,080 +skills to their in-game exemplar. How + +234 +00:08:38,560 --> 00:08:45,680 +sick is that? So, who is the exemplar + +235 +00:08:42,080 --> 00:08:48,320 +for Logic? +>> YOUR BODY BETRAYS YOUR + +236 +00:08:45,680 --> 00:08:51,760 +DEGENERACY. + +237 +00:08:48,320 --> 00:08:54,720 +>> How could this happen? How is the + +238 +00:08:51,760 --> 00:08:56,720 +exemplar of logic the mega racist? + +239 +00:08:54,720 --> 00:08:59,360 +Surely neither Sky nor ZA/UM thinks + +240 +00:08:56,720 --> 00:09:02,800 +racial bias is logical. Logic is the + +241 +00:08:59,360 --> 00:09:05,760 +opposite of bias, obviously. And yet, + +242 +00:09:02,800 --> 00:09:07,760 +it's undeniable, isn't it? There's + +243 +00:09:05,760 --> 00:09:10,320 +another sign. One of the items to boost + +244 +00:09:07,760 --> 00:09:12,560 +your logic is a conical hat. +1 + +245 +00:09:10,320 --> 00:09:14,959 +logic. Why do you think these, and indeed + +246 +00:09:12,560 --> 00:09:17,440 +most hats, were invented? Keeps the sun + +247 +00:09:14,959 --> 00:09:19,519 +out of your eyes. Plus, this one is made + +248 +00:09:17,440 --> 00:09:21,600 +from straws. Sounds way better for the + +249 +00:09:19,519 --> 00:09:23,600 +environment than polyester or whatever, + +250 +00:09:21,600 --> 00:09:25,760 +but there's more data left. The setting + +251 +00:09:23,600 --> 00:09:28,160 +of the game is not Earth, but the same + +252 +00:09:25,760 --> 00:09:31,120 +insensitive elements are at play there. + +253 +00:09:28,160 --> 00:09:34,320 +Harry is a white guy. This is decidedly + +254 +00:09:31,120 --> 00:09:36,160 +not a hat for a white guy. + +255 +00:09:34,320 --> 00:09:38,640 +Maybe Encyclopedia could have told us + +256 +00:09:36,160 --> 00:09:40,240 +about specific events. Maybe Empathy + +257 +00:09:38,640 --> 00:09:41,600 +would have let us intuit it the offense + +258 +00:09:40,240 --> 00:09:43,920 +people would suffer. + +259 +00:09:41,600 --> 00:09:46,320 +>> The implication of that skill reflects + +260 +00:09:43,920 --> 00:09:49,120 +Measurehead's essence in a grotesque + +261 +00:09:46,320 --> 00:09:50,240 +irony. Being logical does not make one + +262 +00:09:49,120 --> 00:09:52,160 +right. + +263 +00:09:50,240 --> 00:09:55,040 +>> All the skill exemplars represent being + +264 +00:09:52,160 --> 00:09:57,120 +in too deep. Cuno's Half Light is easily + +265 +00:09:55,040 --> 00:09:59,760 +outmaneuvered by the adult in the room. + +266 +00:09:57,120 --> 00:10:01,440 +Garte as Volition gets no part in any of + +267 +00:09:59,760 --> 00:10:03,120 +the interesting stuff. I'm pretty sure + +268 +00:10:01,440 --> 00:10:05,040 +there's no way for you to pay him what + +269 +00:10:03,120 --> 00:10:07,360 +you owe. So, he's been manipulated into + +270 +00:10:05,040 --> 00:10:09,760 +doing what you want for your benefit + +271 +00:10:07,360 --> 00:10:11,440 +instead of his own. The game says that + +272 +00:10:09,760 --> 00:10:13,360 +too much logic will cause you to lose + +273 +00:10:11,440 --> 00:10:14,800 +yourself in an ivory tower, wrapped up + +274 +00:10:13,360 --> 00:10:16,160 +in some chain of reasoning that + +275 +00:10:14,800 --> 00:10:19,360 +completely ignores what's in front of + +276 +00:10:16,160 --> 00:10:21,200 +you. The logical thing to do is fit more + +277 +00:10:19,360 --> 00:10:24,560 +information into your theory of the + +278 +00:10:21,200 --> 00:10:27,120 +world. Maybe with a sufficiently galaxy-brained + +279 +00:10:24,560 --> 00:10:30,000 +intellect, sufficient logic could solve + +280 +00:10:27,120 --> 00:10:31,920 +everything, including morality. + +281 +00:10:30,000 --> 00:10:33,519 +Realistically, just remember to open + +282 +00:10:31,920 --> 00:10:37,160 +your eyes every so often, or you might + +283 +00:10:33,519 --> 00:10:37,160 +turn into a color theorist. +