diff --git a/src/script.md b/src/script.md index 547b491..946ec96 100644 --- a/src/script.md +++ b/src/script.md @@ -34,14 +34,14 @@ People talking about something's existence is not evidence. but I can buy some l ## hyperlitigator -Consider the most terrifying cryptid in my culture: the Hyperlitigator. Imagine a cold blooded reptile, emerging from a swamp, and snapping its jaws shut over a slight legal loophole. By twisting the court to its will (how hard could that be, he asked sarcastically), it can extract financially ruinous judgments from poor, long-suffering job creators. +Consider the most terrifying cryptid in my culture: the Hyperlitigator. Imagine a cold blooded reptile, emerging from a swamp, and snapping its jaws shut over a slight legal loophole. By twisting the court to its will (how hard could it be), it can extract financially ruinous judgments from poor, long-suffering job creators. ### food donation For years, retailers said the reason they don't donate food is that they're afraid of getting sued. projects to solve food insecurity [https://foodtank.com/news/2024/12/zero-waste-strategies-tackles-liability-fears-in-food-donation/] have mostly been campaigns in reducing food waste by assuring retailers that it'll be fine. Meanwhile various meal ingredient services have marketed themselves as solving hunger by reducing food waste. which is silly, if they have any effect it's to shift food waste into packaging waste. -no one has ever sued for being saved from starvation. nevertheless the US passed the Bill Emerson Good Samaritan Act of 1996 to encourage donation - all it does is say they can't be sued. +no one has ever sued for being saved from starvation. nevertheless the US passed the Bill Emerson Good Samaritan Act of 1996 to encourage donation - all it does is assure they can't be sued. Maybe it worked. I can't find anything about how much food is donated per year since then. ### california prop 65 @@ -132,7 +132,8 @@ Look, in the game about shooting stuff to get loot to build gear to more effecti ...you do the lephantis assassination. looking at the table, your inference is correct; lephantis will definitely always drop... precisely 1 of those 3 pieces. there is no world where you do that mission less than 3 times. that distinction doesn't really matter in practice. You do it once, you definitely have 1 piece. You do it a second time, you probably have 2 out of the 3 pieces. once you're in that situation, you ask yourself: how many runs do I do to get the last piece? This table helpfully says you're "nearly guaranteed" at 17 ish kills. It also says it's "expected" at 3 kills. what do those words mean? there's a link: > For more detailed definitions and information, visit here. -[https://wiki.warframe.com/w/User_blog:FINNER/Warframe_Expected_%26_Nearly_Guaranteed_Numbers_-_An_Explanation] + +[https://wiki.warframe.com/w/User_blog:FINNER/Warframe_Expected_%26_Nearly_Guaranteed_Numbers_-_An_Explanation] -_ In that one, wiki contributer Finner explains what is meant by "nearly guaranteed". it's a range, so at the lower end of that range is 99% chance, at the top of that range it's 99.99%. easy. what i have been salty about for like a decade is that his definition of "expected" is *bizarre*. It's not helped by the fact that I think he's referencing old data. [mark up a screenshot, circle where he talks about 6-7] he divides the warframe drops into 3 "types". type 1 is like nekros, where all 3 parts drop from the same place. type 2 is where all 3 drop from a different place. (Type 3 is just equinox, with 8 drops needed. That one's a slog.)