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The trick with the LPBM format is that it's actually just the native LCD format used by the G13. Each byte of the buffer corresponds to a vertical strip of 8 pixels, all monochrome. This stretches across the screen, for a full buffer of 960 bytes. |
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.. | ||
91-g13.rules | ||
CMakeLists.txt | ||
g13.png | ||
g13.svg | ||
g13d.service | ||
hello.lpbm | ||
logo.lpbm | ||
starcraft.lpbm | ||
test.lpbm | ||
test.pbm |