67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
using System;
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using System.ComponentModel;
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using System.Reflection;
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namespace vassago.Models;
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public static class Enumerations
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{
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public enum LewdnessFilterLevel
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{
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[Description("this is a christian minecraft server 🙏")]
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Strict,
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[Description("G-Rated")]
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G,
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[Description("polite company")]
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Moderate,
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[Description(";) ;) ;)")]
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Unrestricted
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}
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public enum MeannessFilterLevel
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{
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[Description("good vibes only")]
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Strict,
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[Description("a bit cheeky")]
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Medium,
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[Description("387.44m mi of printed circuits")]
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Unrestricted
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}
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public enum ChannelType
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{
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[Description("Normal")]
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Normal,
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[Description("DM")]
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DM,
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[Description("protocol psuedo-channel")]
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Protocol,
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[Description("organizational psuedo-channel")]
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OU
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}
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public static string GetDescription<T>(this T enumerationValue)
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where T : struct
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{
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Type type = enumerationValue.GetType();
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if (!type.IsEnum)
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{
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throw new ArgumentException("EnumerationValue must be of Enum type", nameof(enumerationValue));
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}
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//Tries to find a DescriptionAttribute for a potential friendly name
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//for the enum
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MemberInfo[] memberInfo = type.GetMember(enumerationValue.ToString());
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if (memberInfo != null && memberInfo.Length > 0)
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{
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object[] attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);
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if (attrs != null && attrs.Length > 0)
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{
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//Pull out the description value
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return ((DescriptionAttribute)attrs[0]).Description;
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}
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}
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//If we have no description attribute, just return the ToString of the enum
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return enumerationValue.ToString();
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}
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} |