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discord-bot-shtik/Behavior/LinkMe.cs

87 lines
2.2 KiB
C#

namespace vassago.Behavior;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Newtonsoft.Json;
using vassago.Models;
using QRCoder;
[StaticPlz]
public class LinkMeInitiate : Behavior
{
public override string Name => "LinkMe";
public override string Trigger => "!linktome";
public override string Description => "from your primary, tell the bot to add your secondary";
public override async Task<bool> ActOn(Message message)
{
var pw = Guid.NewGuid().ToString();
var lc = new LinkClose(pw, message.Author);
Behaver.Behaviors.Add(lc);
await message.Channel.SendMessage($"on your secondary, send me this: !iam {pw}");
Thread.Sleep(TimeSpan.FromMinutes(5));
Behaver.Behaviors.Remove(lc);
return false;
}
}
public class LinkClose : Behavior
{
public override string Name => "LinkMeFinish";
public override string Trigger => "!iam";
public override string Description => "the second half of LinkMe - this is confirmation that you are the other one";
private string _pw;
private Account _primary;
public LinkClose(string pw, Account primary)
{
_pw = pw;
_primary = primary;
}
public override bool ShouldAct(Message message)
{
return message.Content == $"!iam {_pw}";
}
public override async Task<bool> ActOn(Message message)
{
if(Behaver.Instance.IsSelf(message.Author.Id))
return false;
var secondary = message.Author.IsUser;
if(_primary.IsUser.Id == secondary.Id)
{
await message.Channel.SendMessage("i know :)");
return true;
}
if(message.Author.IsBot != _primary.IsBot)
{
await message.Channel.SendMessage("the fleshbags deceive you, brother. No worries, their feeble minds play weak games :)");
return true;
}
if(Behaver.Instance.CollapseUsers(_primary.IsUser, secondary, new ChattingContext()))
{
await message.Channel.SendMessage("done :)");
}
else
{
await message.Channel.SendMessage("failed :(");
}
return true;
}
}