freedomunits as slash command
This commit is contained in:
parent
6022f88997
commit
fb9cec3225
@ -40,7 +40,7 @@ namespace silverworker_discord.Conversion
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decimal asNumeric = 0;
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if (decimal.TryParse(theseMatches[0].Groups[1].Value, out asNumeric))
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{
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return actualConvert(asNumeric, theseMatches[0].Groups[2].Value, theseMatches[0].Groups[4].Value.ToLower());
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return Convert(asNumeric, theseMatches[0].Groups[2].Value, theseMatches[0].Groups[4].Value.ToLower());
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}
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return "mysteriously semi-parsable";
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}
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@ -91,17 +91,17 @@ namespace silverworker_discord.Conversion
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}
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}
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private static string actualConvert(decimal numericTerm, string sourceunit, string destinationUnit)
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public static string Convert(decimal numericTerm, string sourceunit, string destinationUnit)
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{
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var normalizedSourceUnit = normalizeUnit(sourceunit);
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if (string.IsNullOrWhiteSpace(normalizedSourceUnit))
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{
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return $"what's {sourceunit}?";
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return $"parse failure: what's {sourceunit}?";
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}
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var normalizedDestUnit = normalizeUnit(destinationUnit);
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if (string.IsNullOrWhiteSpace(normalizedDestUnit))
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{
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return $"what's {destinationUnit}?";
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return $"parse failure: what's {destinationUnit}?";
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}
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if (normalizedSourceUnit == normalizedDestUnit)
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{
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@ -134,7 +134,7 @@ namespace silverworker_discord.Conversion
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return $"{String.Format("{0:G4}", accumulator)} {normalizedDestUnit}";
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}
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}
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return "no conversion known";
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return "dimensional analysis failure - I know those units but can't find a path between them.";
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}
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private static string normalizeUnit(string unit)
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{
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26
Program.cs
26
Program.cs
@ -13,6 +13,7 @@ using Newtonsoft.Json;
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using System.Text;
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using System.Threading;
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using System.Diagnostics;
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using Discord.Net;
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namespace silverworker_discord
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{
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@ -54,9 +55,6 @@ namespace silverworker_discord
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_client.Log += Log;
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await _client.LoginAsync(TokenType.Bot, config["token"]);
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await _client.StartAsync();
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_client.Ready += () => Task.Run(() =>
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{
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if (!eventsSignedUp)
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@ -66,12 +64,19 @@ namespace silverworker_discord
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_client.MessageReceived += MessageReceived;
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_client.UserJoined += UserJoined;
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//_client.ButtonExecuted += MyButtonHandler;
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_client.SlashCommandExecuted += SlashCommandsHelper.SlashCommandHandler;
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SlashCommandsHelper.Register(_client).GetAwaiter().GetResult();
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}
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else
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{
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Console.WriteLine("bot appears to be RE connected, so I'm not going to sign up twice");
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}
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});
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await _client.LoginAsync(TokenType.Bot, config["token"]);
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await _client.StartAsync();
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// Block this task until the program is closed.
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await Task.Delay(-1);
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@ -293,6 +298,11 @@ namespace silverworker_discord
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didThing = true;
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#pragma warning restore 4014
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}
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// if (didThing == false && mentionedMe && contentWithoutMention.Contains("how long has that been there?"))
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// {
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// await message.Channel.SendMessageAsync("text", false, null, null, null, null, new ComponentBuilder().WithButton("label", "custom-id").Build());
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// didThing = true;
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// }
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if (didThing == false && mentionedMe && contentWithoutMention.Contains('?'))
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{
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Console.WriteLine("providing bullshit nonanswer / admitting uselessness");
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@ -317,5 +327,15 @@ namespace silverworker_discord
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Console.WriteLine($"imma call him {abbreviatedNickname}");
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return arg.Guild.DefaultChannel.SendMessageAsync($"oh hey {abbreviatedNickname}- IPLAYTHESEALOFORICHALCOS <:ORICHALCOS:852749196633309194>");
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}
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private async Task ButtonHandler(SocketMessageComponent component)
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{
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switch(component.Data.CustomId)
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{
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case "custom-id":
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await component.RespondAsync($"{component.User.Mention}, it's been here the whole time!");
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break;
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}
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}
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}
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}
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149
SlashCommandsHelper.cs
Normal file
149
SlashCommandsHelper.cs
Normal file
@ -0,0 +1,149 @@
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namespace silverworker_discord
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{
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Discord.WebSocket;
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using Discord.Net;
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using Discord;
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using Newtonsoft.Json;
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public static class SlashCommandsHelper
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{
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private static List<CommandSetup> slashCommands = new List<CommandSetup>()
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{
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new CommandSetup(){
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Id = "freedomunits",
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UpdatedAt = new DateTime(2023, 5, 21, 13, 3, 0),
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guild = 825293851110801428,
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register = register_FreedomUnits
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}
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};
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public static async Task Register(DiscordSocketClient client)
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{
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var commandsInContext = await client.GetGlobalApplicationCommandsAsync();
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await Register(client, commandsInContext, null);
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foreach (var guild in client.Guilds)
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{
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try
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{
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await Register(client, await guild.GetApplicationCommandsAsync(), guild);
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}
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catch (Discord.Net.HttpException ex)
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{
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Console.Error.WriteLine($"error registering slash commands for guild {guild.Name} (id {guild.Id}) - {ex.Message}");
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}
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}
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}
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private static async Task Register(DiscordSocketClient client, IEnumerable<SocketApplicationCommand> commandsInContext, SocketGuild guild)
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{
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foreach (var existingCommand in commandsInContext)
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{
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var myVersion = slashCommands.FirstOrDefault(c => c.Id == existingCommand.Name && c.guild == guild?.Id);
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if (myVersion == null)
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{
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Console.WriteLine($"deleting command {existingCommand.Name} - (created at {existingCommand.CreatedAt}, it's in guild {existingCommand.Guild?.Id} while I'm in {guild?.Id})");
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await existingCommand.DeleteAsync();
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Console.WriteLine("survived");
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}
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else
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{
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Console.WriteLine(existingCommand.CreatedAt);
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if (myVersion.UpdatedAt > existingCommand.CreatedAt)
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{
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Console.WriteLine($"overwriting command {existingCommand.Name}");
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await myVersion.register(false, client, guild);
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Console.WriteLine($"survived");
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}
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myVersion.alreadyRegistered = true;
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}
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}
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foreach (var remaining in slashCommands.Where(sc => sc.alreadyRegistered == false && sc.guild == guild?.Id))
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{
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Console.WriteLine($"creating new command {remaining.Id} ({(remaining.guild == null ? "global" : $"for guild {remaining.guild}")})");
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await remaining.register(true, client, guild);
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Console.WriteLine($"survived");
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}
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}
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private static async Task register_FreedomUnits(bool isNew, DiscordSocketClient client, SocketGuild guild)
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{
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var builtCommand = new SlashCommandBuilder()
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.WithName("freedomunits")
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.WithDescription("convert between misc units (currency: iso 4217 code)")
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.AddOption("amount", ApplicationCommandOptionType.Number, "source amount", isRequired: true)
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.AddOption(new SlashCommandOptionBuilder()
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.WithName("src-unit")
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.WithDescription("unit converting FROM")
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.WithRequired(true)
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.WithType(ApplicationCommandOptionType.String))
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.AddOption(new SlashCommandOptionBuilder()
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.WithName("dest-unit")
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.WithDescription("unit converting TO")
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.WithRequired(true)
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.WithType(ApplicationCommandOptionType.String))
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.Build();
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try
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{
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if (guild != null)
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{
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if (isNew)
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await guild.CreateApplicationCommandAsync(builtCommand);
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else
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await guild.BulkOverwriteApplicationCommandAsync(new ApplicationCommandProperties[] { builtCommand });
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}
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else
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{
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if (isNew)
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await client.CreateGlobalApplicationCommandAsync(builtCommand);
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else
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await client.BulkOverwriteGlobalApplicationCommandsAsync(new ApplicationCommandProperties[] { builtCommand });
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}
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}
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catch (HttpException exception)
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{
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var json = JsonConvert.SerializeObject(exception.Errors, Formatting.Indented);
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Console.Error.WriteLine(json);
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}
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}
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public static async Task SlashCommandHandler(SocketSlashCommand command)
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{
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switch(command.CommandName)
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{
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case "freedomunits":
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try
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{
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var amt = Convert.ToDecimal((double)(command.Data.Options.First(o => o.Name == "amount").Value));
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var src = (string)command.Data.Options.First(o => o.Name == "src-unit").Value;
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var dest = (string)command.Data.Options.First(o => o.Name == "dest-unit").Value;
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var conversionResult = Conversion.Converter.Convert(amt, src, dest);
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await command.RespondAsync($"> {amt} {src} -> {dest}\n{conversionResult}");
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}
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catch(Exception e)
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{
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await command.RespondAsync($"error: {e.Message}. aaadam!");
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}
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break;
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default:
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await command.RespondAsync($"\\*smiles and nods*\n");
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await command.Channel.SendFileAsync($"assets/loud sweating.gif");
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Console.Error.WriteLine($"can't understand command name: {command.CommandName}");
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break;
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}
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}
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private class CommandSetup
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{
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public string Id { get; set; }
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//the date/time you updated yours IN UTC.
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public DateTimeOffset UpdatedAt { get; set; }
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public Registration register { get; set; }
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public ulong? guild { get; set; }
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public bool alreadyRegistered {get;set; } = false;
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public delegate Task Registration(bool isNew, DiscordSocketClient client, SocketGuild guild);
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}
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}
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}
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BIN
assets/loud sweating.gif
Normal file
BIN
assets/loud sweating.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 261 KiB |
@ -28,6 +28,9 @@
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<None Update="assets/conversion.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="assets/loud sweating.gif">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="appsettings.json">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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