From edc86af538ee4d69f29d8f17851108847a3e088d Mon Sep 17 00:00:00 2001 From: Adam R Grey Date: Thu, 30 Nov 2023 16:16:07 -0500 Subject: [PATCH] woops lol --- Behavior/TwitchSummon.cs | 4 ---- ProtocolInterfaces/TwitchInterface/TwitchInterface.cs | 2 +- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/Behavior/TwitchSummon.cs b/Behavior/TwitchSummon.cs index 3880762..a5acf3f 100644 --- a/Behavior/TwitchSummon.cs +++ b/Behavior/TwitchSummon.cs @@ -15,10 +15,6 @@ public class TwitchSummon : Behavior //I think given the bot's (hopeful) ability to play nice with others - anyone can summon it anywhere //HOWEVER, if not-the-broadcaster summons it, 1) all channel permissions to strict and 2) auto-disconnect on stream end //i don't know if the twitch *chat* interface has knowledge of if the stream ends. maybe auto-disconnect after like 2 hours? - public override bool ShouldAct(Message message) - { - return true; - } public override async Task ActOn(Message message) { diff --git a/ProtocolInterfaces/TwitchInterface/TwitchInterface.cs b/ProtocolInterfaces/TwitchInterface/TwitchInterface.cs index 9e7ab6d..01c6177 100644 --- a/ProtocolInterfaces/TwitchInterface/TwitchInterface.cs +++ b/ProtocolInterfaces/TwitchInterface/TwitchInterface.cs @@ -261,7 +261,7 @@ public class TwitchInterface public string AttemptJoin(string channelTarget) { client.JoinChannel(channelTarget); - return "o7"; + return $"attempt join {channelTarget} - o7"; } internal void AttemptLeave(string channelTarget)