namespace vassago.Behavior;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using vassago.Models;
[StaticPlz]
public class WishLuck : Behavior
{
public override string Name => "wish me luck";
public override string Trigger => "wish me luck";
public override string Description => "wishes you luck";
public override async Task<bool> ActOn(Message message)
var toSend = "☘️";
if (Shared.r.Next(20) == 0)
toSend = "\U0001f340";//4-leaf clover
}
if(message.Channel.EffectivePermissions.ReactionsPossible == true)
await message.React(toSend);
else
await message.Channel.SendMessage(toSend);
return true;